/// <summary>
 /// Create a new sys_STATE object.
 /// </summary>
 /// <param name="id">Initial value of the ID property.</param>
 public static sys_STATE Createsys_STATE(global::System.Int32 id)
 {
     sys_STATE sys_STATE = new sys_STATE();
     sys_STATE.ID = id;
     return sys_STATE;
 }
 /// <summary>
 /// Deprecated Method for adding a new object to the sys_STATE EntitySet. Consider using the .Add method of the associated ObjectSet&lt;T&gt; property instead.
 /// </summary>
 public void AddTosys_STATE(sys_STATE sys_STATE)
 {
     base.AddObject("sys_STATE", sys_STATE);
 }