/// <summary> /// Remove all the player from multi track list. /// </summary> public void RemoveAllPlayerFromMultiTrack() { // find the object in the scene. JCS_2DMultiTrackCamera jcs2dmtc = (JCS_2DMultiTrackCamera)FindObjectOfType(typeof(JCS_2DMultiTrackCamera)); foreach (JCS_Player p in mPlayers) { jcs2dmtc.RemoveTargetFromTrackList(p); } }
/// <summary> /// Add all the player to multi track list. /// </summary> public void AddAllPlayerToMultiTrack() { // find the object in the scene. JCS_2DMultiTrackCamera jcs2dmtc = (JCS_2DMultiTrackCamera)FindObjectOfType(typeof(JCS_2DMultiTrackCamera)); foreach (JCS_Player p in mPlayers) { jcs2dmtc.AddTargetToTrackList(p); } }