/// <summary>
        /// Remove all the player from multi track list.
        /// </summary>
        public void RemoveAllPlayerFromMultiTrack()
        {
            // find the object in the scene.
            JCS_2DMultiTrackCamera jcs2dmtc = (JCS_2DMultiTrackCamera)FindObjectOfType(typeof(JCS_2DMultiTrackCamera));

            foreach (JCS_Player p in mPlayers)
            {
                jcs2dmtc.RemoveTargetFromTrackList(p);
            }
        }
        /// <summary>
        /// Add all the player to multi track list.
        /// </summary>
        public void AddAllPlayerToMultiTrack()
        {
            // find the object in the scene.
            JCS_2DMultiTrackCamera jcs2dmtc = (JCS_2DMultiTrackCamera)FindObjectOfType(typeof(JCS_2DMultiTrackCamera));

            foreach (JCS_Player p in mPlayers)
            {
                jcs2dmtc.AddTargetToTrackList(p);
            }
        }