示例#1
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文件: MP.cs 项目: davidlawson/ggj2016
 public static extern void mpRemoveCollider(int context, ref MPColliderProperties props);
示例#2
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文件: MP.cs 项目: davidlawson/ggj2016
 public static extern void mpAddCapsuleCollider(int context, ref MPColliderProperties props, ref Vector3 pos1, ref Vector3 pos2, float radius);
示例#3
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文件: MP.cs 项目: davidlawson/ggj2016
 public static extern void mpAddBoxCollider(int context, ref MPColliderProperties props, ref Matrix4x4 transform, ref Vector3 center, ref Vector3 size);
示例#4
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文件: MP.cs 项目: davidlawson/ggj2016
 public static extern void mpAddSphereCollider(int context, ref MPColliderProperties props, ref Vector3 center, float radius);
示例#5
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 public static extern void mpRemoveCollider(int context, ref MPColliderProperties props);
示例#6
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 public static extern void mpAddBoxCollider(int context, ref MPColliderProperties props, ref Matrix4x4 transform, ref Vector3 center, ref Vector3 size);
示例#7
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 public static extern void mpAddCapsuleCollider(int context, ref MPColliderProperties props, ref Vector3 pos1, ref Vector3 pos2, float radius);
示例#8
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 public static extern void mpAddSphereCollider(int context, ref MPColliderProperties props, ref Vector3 center, float radius);