Beispiel #1
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 public static extern void mpRemoveCollider(int context, ref MPColliderProperties props);
Beispiel #2
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 public static extern void mpAddCapsuleCollider(int context, ref MPColliderProperties props, ref Vector3 pos1, ref Vector3 pos2, float radius);
Beispiel #3
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 public static extern void mpAddBoxCollider(int context, ref MPColliderProperties props, ref Matrix4x4 transform, ref Vector3 center, ref Vector3 size);
Beispiel #4
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 public static extern void mpAddSphereCollider(int context, ref MPColliderProperties props, ref Vector3 center, float radius);
Beispiel #5
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 public static extern void mpRemoveCollider(int context, ref MPColliderProperties props);
Beispiel #6
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 public static extern void mpAddBoxCollider(int context, ref MPColliderProperties props, ref Matrix4x4 transform, ref Vector3 center, ref Vector3 size);
Beispiel #7
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 public static extern void mpAddCapsuleCollider(int context, ref MPColliderProperties props, ref Vector3 pos1, ref Vector3 pos2, float radius);
Beispiel #8
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 public static extern void mpAddSphereCollider(int context, ref MPColliderProperties props, ref Vector3 center, float radius);