// TryFinallyStatement public bool Walk(TryFinallyStatement node) { return Process(node); }
public void PostWalk(TryFinallyStatement node) { PostProcess(node); }
public override bool Walk(TryFinallyStatement node) { Emit(node); return false; }
public override bool Walk(TryFinallyStatement node) { return true; }
public virtual void PostWalk(TryFinallyStatement node) { }
// TryFinallyStatement public virtual bool Walk(TryFinallyStatement node) { return true; }