// Receive a notice from a channel void OnChannelNotice(ChannelNoticeEventArgs channelNoticeArgs) { if (debugLogChannelNotices) UnityEngine.Debug.Log("IpcIrc:JohnConnor: RECEIVE PUBLIC NOTICE: " + channelNoticeArgs.From + ": " + channelNoticeArgs.Message); if (debugEchoChannelNotices) IpcIrc.Instance.Message("IpcIrc:JohnConnor: RECEIVE PUBLIC NOTICE: " + channelNoticeArgs.From + ": " + channelNoticeArgs.Message); }
// Receive a notice from a channel void OnChannelNotice(ChannelNoticeEventArgs channelNoticeArgs) { if (debugLogChannelNotices) UnityEngine.Debug.Log("IpcIrcDebug: CHANNEL NOTICE: " + channelNoticeArgs.From + ": " + channelNoticeArgs.Message); if (debugEchoChannelNotices) IpcIrc.Instance.Message("IpcIrcDebug: CHANNEL NOTICE: " + channelNoticeArgs.From + ": " + channelNoticeArgs.Message); }