private void OnFingerMoves(object sender, FingerPresentEventArgs e) { RaiseFingerMovesEvent(e); }
private void RaiseFingerMovesEvent(FingerPresentEventArgs e) { if (FingerMoves != null) FingerMoves(this, e); }
private void OnFingerAppears(object sender, FingerPresentEventArgs e) { RaiseFingerAppearsEvent(e); }
private void RaiseFingerAppearsEvent(FingerPresentEventArgs e) { if (FingerAppears != null) FingerAppears(this, e); }