private void OnFingerMoves(object sender, FingerPresentEventArgs e)
 {
     RaiseFingerMovesEvent(e);
 }
 private void RaiseFingerMovesEvent(FingerPresentEventArgs e)
 {
     if (FingerMoves != null)
         FingerMoves(this, e);
 }
 private void OnFingerAppears(object sender, FingerPresentEventArgs e)
 {
     RaiseFingerAppearsEvent(e);
 }
 private void RaiseFingerAppearsEvent(FingerPresentEventArgs e)
 {
     if (FingerAppears != null)
         FingerAppears(this, e);
 }