示例#1
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        public ColorLayer(TerrainEditor editor, bool second)
        {
            Editor = editor;

            Colors = new Dictionary <Vector2, Color>();

            Second = second;
        }
示例#2
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 public ColorBrush(TerrainEditor editor) : base(editor)
 {
 }
示例#3
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 public Brush(TerrainEditor editor)
 {
     Editor = editor;
 }
示例#4
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 public HeightBrush(TerrainEditor editor) : base(editor)
 {
 }
示例#5
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 public FoliageBrush(TerrainEditor editor) : base(editor)
 {
     Random = new Random();
 }
示例#6
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        public HeightLayer(TerrainEditor editor)
        {
            Editor = editor;

            Heights = new Dictionary <Vector2, float>();
        }