示例#1
0
 void OnLevelWasLoaded(int level)
 {
     if (IsNotTheSingleton)
     {
         return;
     }
     InputManager.OnLevelWasLoaded();
 }
示例#2
0
 void OnSceneWasLoaded(Scene scene, LoadSceneMode loadSceneMode)
 {
     if (IsNotTheSingleton)
     {
         return;
     }
     InputManager.OnLevelWasLoaded();
 }
示例#3
0
 void OnLevelWasLoaded(int level)
 {
     if (IsNotTheSingleton)
     {
         return;
     }
     if (applicationHasQuit)
     {
         return;
     }
     InputManager.OnLevelWasLoaded();
 }
示例#4
0
 void OnSceneWasLoaded(Scene scene, LoadSceneMode loadSceneMode)
 {
     if (IsNotTheSingleton)
     {
         return;
     }
     if (applicationHasQuit)
     {
         return;
     }
     if (loadSceneMode == LoadSceneMode.Single)
     {
         InputManager.OnLevelWasLoaded();
     }
 }
示例#5
0
 void OnLevelWasLoaded(int level)
 {
     InputManager.OnLevelWasLoaded();
 }
 void OnSceneWasLoaded(Scene scene, LoadSceneMode loadSceneMode)
 {
     InputManager.OnLevelWasLoaded();
 }