private void detach_RiskMatrixes(RiskMatrix entity) { this.SendPropertyChanging(); entity.Likelihood = null; }
private void detach_RiskMatrixes(RiskMatrix entity) { this.SendPropertyChanging(); entity.Consequence = null; }
partial void DeleteRiskMatrix(RiskMatrix instance);
partial void UpdateRiskMatrix(RiskMatrix instance);
partial void InsertRiskMatrix(RiskMatrix instance);
private void detach_RiskMatrixes(RiskMatrix entity) { this.SendPropertyChanging(); entity.RiskLevel = null; }