private void detach_RiskMatrixes(RiskMatrix entity)
		{
			this.SendPropertyChanging();
			entity.Likelihood = null;
		}
		private void detach_RiskMatrixes(RiskMatrix entity)
		{
			this.SendPropertyChanging();
			entity.Consequence = null;
		}
 partial void DeleteRiskMatrix(RiskMatrix instance);
 partial void UpdateRiskMatrix(RiskMatrix instance);
 partial void InsertRiskMatrix(RiskMatrix instance);
		private void detach_RiskMatrixes(RiskMatrix entity)
		{
			this.SendPropertyChanging();
			entity.RiskLevel = null;
		}