public SceneNode LoadColladaFromFile(string fileName, ColladaOptions options)
        {
            var root = new ColladaLoader(this, options).Load(fileName);

            if (root is SceneNode)
            {
                return(root as SceneNode);
            }

            return(null);
        }
        public SceneNode LoadColladaFromFile(string fileName)
        {
            var root = new ColladaLoader(this, ColladaOptions.GetDefaultOptions(this)).Load(fileName);

            if (root is SceneNode)
            {
                return(root as SceneNode);
            }

            return(null);
        }