public SceneNode LoadColladaFromFile(string fileName, ColladaOptions options) { var root = new ColladaLoader(this, options).Load(fileName); if (root is SceneNode) { return(root as SceneNode); } return(null); }
public SceneNode LoadColladaFromFile(string fileName) { var root = new ColladaLoader(this, ColladaOptions.GetDefaultOptions(this)).Load(fileName); if (root is SceneNode) { return(root as SceneNode); } return(null); }