public bool Build(EnvDTE.Project p, BuildCallback buildCallback, BuildLogger buildLogger) { p.Save(); MSBuildProject project = MSBuildUtils.LoadedProject(p.FullName, false); // // We need to set this before we acquire the build resources otherwise Msbuild // will not see the changes. // bool onlyLogCriticalEvents = project.ProjectCollection.OnlyLogCriticalEvents; project.ProjectCollection.Loggers.Add(buildLogger); project.ProjectCollection.OnlyLogCriticalEvents = false; uint cookie; int err = BuildManagerAccessor.AcquireBuildResources(VSBUILDMANAGERRESOURCE.VSBUILDMANAGERRESOURCE_DESIGNTIME | VSBUILDMANAGERRESOURCE.VSBUILDMANAGERRESOURCE_UITHREAD, out cookie); if (err != VSConstants.E_PENDING && err != VSConstants.S_OK) { ErrorHandler.ThrowOnFailure(err); } if (err == VSConstants.E_PENDING) { project.ProjectCollection.Loggers.Remove(buildLogger); project.ProjectCollection.OnlyLogCriticalEvents = onlyLogCriticalEvents; Dispatcher = Dispatcher.CurrentDispatcher; BuildAvailableEvent = new System.Threading.ManualResetEvent(false); BuildAvailableEvent.SafeWaitHandle = new SafeWaitHandle(BuildManagerAccessor.DesignTimeBuildAvailable, false); Thread t = new Thread(() => { BuildAvailableEvent.WaitOne(); Dispatcher.BeginInvoke(new Action(() => { Package.Instance.BuildNextProject(); })); }); t.Start(); return false; } else { Package.Instance.FileTracker.Reap(p); ProjectUtil.SetupGenerated(p); try { BuildRequestData buildRequest = new BuildRequestData( BuildManager.DefaultBuildManager.GetProjectInstanceForBuild(project), new String[] { "IceBuilder_Compile" }, project.ProjectCollection.HostServices, BuildRequestDataFlags.IgnoreExistingProjectState | BuildRequestDataFlags.ReplaceExistingProjectInstance); BuildSubmission submission = BuildManager.DefaultBuildManager.PendBuildRequest(buildRequest); ErrorHandler.ThrowOnFailure(BuildManagerAccessor.RegisterLogger(submission.SubmissionId, buildLogger)); buildCallback.BeginBuild(); submission.ExecuteAsync((s) => { Dispatcher.BeginInvoke(DispatcherPriority.Send, new Action(() => { project.ProjectCollection.Loggers.Remove(buildLogger); project.ProjectCollection.OnlyLogCriticalEvents = onlyLogCriticalEvents; BuildManagerAccessor.ReleaseBuildResources(cookie); BuildManagerAccessor.UnregisterLoggers(submission.SubmissionId); buildCallback.EndBuild(submission.BuildResult.OverallResult == BuildResultCode.Success); })); }, null); return true; } catch (Exception) { project.ProjectCollection.Loggers.Remove(buildLogger); project.ProjectCollection.OnlyLogCriticalEvents = onlyLogCriticalEvents; BuildManagerAccessor.ReleaseBuildResources(cookie); throw; } } }
public bool Build(IVsProject project, BuildCallback buildCallback, BuildLogger buildLogger, string platform, string configuration) { return(project.WithProject((MSBuildProject msproject) => { // // We need to set this before we acquire the build resources otherwise Msbuild // will not see the changes. // bool onlyLogCriticalEvents = msproject.ProjectCollection.OnlyLogCriticalEvents; msproject.ProjectCollection.Loggers.Add(buildLogger); msproject.ProjectCollection.OnlyLogCriticalEvents = false; uint cookie; int err = BuildManagerAccessor.AcquireBuildResources(VSBUILDMANAGERRESOURCE.VSBUILDMANAGERRESOURCE_DESIGNTIME | VSBUILDMANAGERRESOURCE.VSBUILDMANAGERRESOURCE_UITHREAD, out cookie); if (err != VSConstants.E_PENDING && err != VSConstants.S_OK) { ErrorHandler.ThrowOnFailure(err); } if (err == VSConstants.E_PENDING) { msproject.ProjectCollection.Loggers.Remove(buildLogger); msproject.ProjectCollection.OnlyLogCriticalEvents = onlyLogCriticalEvents; Dispatcher = Dispatcher.CurrentDispatcher; BuildAvailableEvent = new ManualResetEvent(false); BuildAvailableEvent.SafeWaitHandle = new SafeWaitHandle(BuildManagerAccessor.DesignTimeBuildAvailable, false); Thread t = new Thread(() => { BuildAvailableEvent.WaitOne(); Dispatcher.BeginInvoke(new Action(() => { Package.Instance.BuildNextProject(); })); }); t.Start(); return false; } else { try { Dictionary <string, string> properties = new Dictionary <string, string>(); properties["Platform"] = platform; properties["Configuration"] = configuration; BuildRequestData buildRequest = new BuildRequestData( msproject.FullPath, properties, null, new string[] { "SliceCompile" }, msproject.ProjectCollection.HostServices, BuildRequestDataFlags.ProvideProjectStateAfterBuild | BuildRequestDataFlags.IgnoreExistingProjectState | BuildRequestDataFlags.ReplaceExistingProjectInstance); BuildSubmission submission = BuildManager.DefaultBuildManager.PendBuildRequest(buildRequest); ErrorHandler.ThrowOnFailure(BuildManagerAccessor.RegisterLogger(submission.SubmissionId, buildLogger)); Dispatcher.BeginInvoke(DispatcherPriority.Send, new Action(() => { buildCallback.BeginBuild(platform, configuration); })); submission.ExecuteAsync(s => { Dispatcher.BeginInvoke(DispatcherPriority.Send, new Action(() => { msproject.ProjectCollection.Loggers.Remove(buildLogger); msproject.ProjectCollection.OnlyLogCriticalEvents = onlyLogCriticalEvents; BuildManagerAccessor.ReleaseBuildResources(cookie); s.BuildManager.ResetCaches(); BuildManagerAccessor.UnregisterLoggers(s.SubmissionId); buildCallback.EndBuild(s.BuildResult.OverallResult == BuildResultCode.Success); })); }, null); return true; } catch (Exception) { msproject.ProjectCollection.Loggers.Remove(buildLogger); msproject.ProjectCollection.OnlyLogCriticalEvents = onlyLogCriticalEvents; BuildManagerAccessor.ReleaseBuildResources(cookie); throw; } } })); }
public bool Build(IVsProject p, BuildCallback buildCallback, BuildLogger buildLogger) { MSBuildProject project = MSBuildUtils.LoadedProject(ProjectUtil.GetProjectFullPath(p), DTEUtil.IsCppProject(p), false); // // We need to set this before we acquire the build resources otherwise Msbuild // will not see the changes. // bool onlyLogCriticalEvents = project.ProjectCollection.OnlyLogCriticalEvents; project.ProjectCollection.Loggers.Add(buildLogger); project.ProjectCollection.OnlyLogCriticalEvents = false; uint cookie; int err = BuildManagerAccessor.AcquireBuildResources(VSBUILDMANAGERRESOURCE.VSBUILDMANAGERRESOURCE_DESIGNTIME | VSBUILDMANAGERRESOURCE.VSBUILDMANAGERRESOURCE_UITHREAD, out cookie); if (err != VSConstants.E_PENDING && err != VSConstants.S_OK) { ErrorHandler.ThrowOnFailure(err); } if (err == VSConstants.E_PENDING) { project.ProjectCollection.Loggers.Remove(buildLogger); project.ProjectCollection.OnlyLogCriticalEvents = onlyLogCriticalEvents; Dispatcher = Dispatcher.CurrentDispatcher; BuildAvailableEvent = new System.Threading.ManualResetEvent(false); BuildAvailableEvent.SafeWaitHandle = new SafeWaitHandle(BuildManagerAccessor.DesignTimeBuildAvailable, false); Thread t = new Thread(() => { BuildAvailableEvent.WaitOne(); Dispatcher.BeginInvoke(new Action(() => { Package.Instance.BuildNextProject(); })); }); t.Start(); return(false); } else { try { Dictionary <string, string> properties = new Dictionary <string, string>(); String platform = buildCallback.ProjectConfiguration.PlatformName; properties["Platform"] = platform.Equals("Any CPU") ? "AnyCPU" : platform; properties["Configuration"] = buildCallback.ProjectConfiguration.ConfigurationName; BuildRequestData buildRequest = new BuildRequestData( ProjectUtil.GetProjectFullPath(p), properties, null, new String[] { "IceBuilder_Compile" }, project.ProjectCollection.HostServices, BuildRequestDataFlags.IgnoreExistingProjectState | BuildRequestDataFlags.ReplaceExistingProjectInstance); BuildSubmission submission = BuildManager.DefaultBuildManager.PendBuildRequest(buildRequest); ErrorHandler.ThrowOnFailure(BuildManagerAccessor.RegisterLogger(submission.SubmissionId, buildLogger)); buildCallback.BeginBuild(); submission.ExecuteAsync((s) => { Dispatcher.BeginInvoke(DispatcherPriority.Send, new Action(() => { project.ProjectCollection.Loggers.Remove(buildLogger); project.ProjectCollection.OnlyLogCriticalEvents = onlyLogCriticalEvents; BuildManagerAccessor.ReleaseBuildResources(cookie); BuildManagerAccessor.UnregisterLoggers(submission.SubmissionId); buildCallback.EndBuild(submission.BuildResult.OverallResult == BuildResultCode.Success); })); }, null); return(true); } catch (Exception) { project.ProjectCollection.Loggers.Remove(buildLogger); project.ProjectCollection.OnlyLogCriticalEvents = onlyLogCriticalEvents; BuildManagerAccessor.ReleaseBuildResources(cookie); throw; } } }