/// <summary> /// Initialize the CLR binding, please invoke this AFTER CLR Redirection registration /// </summary> public static void Initialize(ILRuntime.Runtime.Enviorment.AppDomain app) { Framework_Utility_StringUtility_Binding.Register(app); System_Type_Binding.Register(app); UnityEngine_Debug_Binding.Register(app); System_Activator_Binding.Register(app); System_String_Binding.Register(app); System_Reflection_MemberInfo_Binding.Register(app); System_Object_Binding.Register(app); System_Reflection_PropertyInfo_Binding.Register(app); System_Collections_Generic_List_1_Button_Binding.Register(app); System_Collections_Generic_List_1_Button_Binding_Enumerator_Binding.Register(app); UnityEngine_Object_Binding.Register(app); UnityEngine_UI_Button_Binding.Register(app); UnityEngine_Events_UnityEvent_Binding.Register(app); System_IDisposable_Binding.Register(app); UnityEngine_Events_UnityEventBase_Binding.Register(app); System_Collections_Generic_List_1_ILTypeInstance_Binding.Register(app); System_Collections_Generic_Queue_1_ILTypeInstance_Binding.Register(app); System_Runtime_CompilerServices_AsyncTaskMethodBuilder_Binding.Register(app); System_Threading_Tasks_Task_Binding.Register(app); System_Runtime_CompilerServices_TaskAwaiter_Binding.Register(app); UnityEngine_GameObject_Binding.Register(app); UnityEngine_Canvas_Binding.Register(app); Framework_Module_Resource_ResourceLoader_Binding.Register(app); System_Threading_Tasks_Task_1_GameObject_Binding.Register(app); System_Runtime_CompilerServices_TaskAwaiter_1_GameObject_Binding.Register(app); System_Collections_Generic_Dictionary_2_String_ILTypeInstance_Binding.Register(app); System_Runtime_CompilerServices_AsyncTaskMethodBuilder_1_GameObject_Binding.Register(app); System_Collections_Generic_Dictionary_2_String_GameObject_Binding.Register(app); System_Collections_Generic_Dictionary_2_String_ILTypeInstance_Binding_Enumerator_Binding.Register(app); System_Collections_Generic_KeyValuePair_2_String_ILTypeInstance_Binding.Register(app); System_Collections_Generic_Stack_1_ILTypeInstance_Binding.Register(app); System_Runtime_CompilerServices_AsyncVoidMethodBuilder_Binding.Register(app); Framework_Module_Resource_IResourceLoader_Binding.Register(app); System_Collections_Generic_Dictionary_2_String_List_1_ILTypeInstance_Binding.Register(app); System_Collections_Generic_Dictionary_2_String_ILTypeInstance_Binding_ValueCollection_Binding.Register(app); System_Collections_Generic_Dictionary_2_String_ILTypeInstance_Binding_ValueCollection_Binding_Enumerator_Binding.Register(app); System_ValueTuple_3_Int32_String_Boolean_Binding.Register(app); ILRuntime.CLR.TypeSystem.CLRType __clrType = null; __clrType = (ILRuntime.CLR.TypeSystem.CLRType)app.GetType(typeof(UnityEngine.Vector3)); s_UnityEngine_Vector3_Binding_Binder = __clrType.ValueTypeBinder as ILRuntime.Runtime.Enviorment.ValueTypeBinder <UnityEngine.Vector3>; __clrType = (ILRuntime.CLR.TypeSystem.CLRType)app.GetType(typeof(UnityEngine.Quaternion)); s_UnityEngine_Quaternion_Binding_Binder = __clrType.ValueTypeBinder as ILRuntime.Runtime.Enviorment.ValueTypeBinder <UnityEngine.Quaternion>; __clrType = (ILRuntime.CLR.TypeSystem.CLRType)app.GetType(typeof(UnityEngine.Vector2)); s_UnityEngine_Vector2_Binding_Binder = __clrType.ValueTypeBinder as ILRuntime.Runtime.Enviorment.ValueTypeBinder <UnityEngine.Vector2>; }
/// <summary> /// Initialize the CLR binding, please invoke this AFTER CLR Redirection registration /// </summary> public static void Initialize(ILRuntime.Runtime.Enviorment.AppDomain app) { FairyGUI_Window_Binding.Register(app); UnityEngine_Object_Binding.Register(app); Improve_Singleton_1_ResourceManager_Binding.Register(app); Improve_ResourceManager_Binding.Register(app); UnityEngine_UI_Image_Binding.Register(app); UnityEngine_UI_Graphic_Binding.Register(app); System_Object_Binding.Register(app); System_Collections_Generic_List_1_Button_Binding.Register(app); System_Collections_Generic_List_1_Button_Binding_Enumerator_Binding.Register(app); UnityEngine_UI_Button_Binding.Register(app); UnityEngine_Events_UnityEventBase_Binding.Register(app); System_IDisposable_Binding.Register(app); System_Collections_Generic_List_1_Toggle_Binding.Register(app); System_Collections_Generic_List_1_Toggle_Binding_Enumerator_Binding.Register(app); UnityEngine_UI_Toggle_Binding.Register(app); UnityEngine_Events_UnityEvent_Binding.Register(app); UnityEngine_Events_UnityEvent_1_Boolean_Binding.Register(app); UnityEngine_Debug_Binding.Register(app); UnityEngine_GameObject_Binding.Register(app); Improve_GameMapManager_Binding.Register(app); System_Int32_Binding.Register(app); System_String_Binding.Register(app); UnityEngine_UI_Slider_Binding.Register(app); UnityEngine_UI_Text_Binding.Register(app); System_Array_Binding.Register(app); UnityEngine_Component_Binding.Register(app); UnityEngine_Transform_Binding.Register(app); UnityEngine_Camera_Binding.Register(app); UnityEngine_Input_Binding.Register(app); IYProtocal_NetMsg_Binding.Register(app); IYNet_IYMsg_Binding.Register(app); IYProtocal_ReqLogin_Binding.Register(app); Improve_Singleton_1_NetWorkManager_Binding.Register(app); Improve_NetWorkManager_Binding.Register(app); Improve_Singleton_1_TimerController_Binding.Register(app); Improve_TimerController_Binding.Register(app); System_Action_Binding.Register(app); System_Collections_Generic_Dictionary_2_String_String_Binding.Register(app); System_Collections_Generic_Dictionary_2_String_String_Binding_Enumerator_Binding.Register(app); Improve_Singleton_1_AssetBundleManager_Binding.Register(app); System_Collections_Generic_KeyValuePair_2_String_String_Binding.Register(app); Improve_AssetBundleManager_Binding.Register(app); FairyGUI_UIPackage_Binding.Register(app); System_Collections_Generic_Dictionary_2_String_Type_Binding.Register(app); System_Type_Binding.Register(app); UnityEngine_Screen_Binding.Register(app); System_Collections_Generic_List_1_ILTypeInstance_Binding.Register(app); System_Collections_Generic_Stack_1_ILTypeInstance_Binding.Register(app); System_Activator_Binding.Register(app); UnityEngine_Resources_Binding.Register(app); Improve_Singleton_1_ObjectManager_Binding.Register(app); Improve_ObjectManager_Binding.Register(app); Improve_Singleton_1_AddressableManager_Binding.Register(app); Improve_AddressableManager_Binding.Register(app); System_Collections_Generic_Dictionary_2_String_ILTypeInstance_Binding.Register(app); System_Collections_Generic_Dictionary_2_String_ILTypeInstance_Binding_ValueCollection_Binding.Register(app); System_Collections_Generic_Dictionary_2_String_ILTypeInstance_Binding_ValueCollection_Binding_Enumerator_Binding.Register(app); UnityEngine_EventSystems_EventSystem_Binding.Register(app); FairyGUI_UIObjectFactory_Binding.Register(app); FairyGUI_GComponent_Binding.Register(app); UnityEngine_Time_Binding.Register(app); System_Single_Binding.Register(app); ILRuntime.CLR.TypeSystem.CLRType __clrType = null; }