public T FindTranslatedObject <T>(string value) where T : Object { if (string.IsNullOrEmpty(value)) { return(null); } if (TranslatedObjects != null) { for (int i = 0, imax = TranslatedObjects.Length; i < imax; ++i) { if (TranslatedObjects[i] is T && value.EndsWith(TranslatedObjects[i].name, StringComparison.OrdinalIgnoreCase)) { // Check if the value is just the name or has a path if (string.Compare(value, TranslatedObjects[i].name, StringComparison.OrdinalIgnoreCase) == 0) { return((T)TranslatedObjects[i]); } // Check if the path matches //Resources.get TranslatedObjects[i]. } } } T obj = LocalizationManager.FindAsset(value) as T; if (obj) { return(obj); } obj = ResourceManager.pInstance.GetAsset <T>(value); return(obj); }
public T FindTranslatedObject <T>(string value) where T : UnityEngine.Object { if (string.IsNullOrEmpty(value)) { return(null); } if (TranslatedObjects != null) { for (int i = 0, imax = TranslatedObjects.Length; i < imax; ++i) { if (TranslatedObjects[i] as T != null && value == TranslatedObjects[i].name) { return(TranslatedObjects[i] as T); } } } T obj = LocalizationManager.FindAsset(value) as T; if (obj) { return(obj); } obj = ResourceManager.pInstance.GetAsset <T>(value); return(obj); }
public T FindTranslatedObject <T>(string value) where T : UnityEngine.Object { if (string.IsNullOrEmpty(value)) { return(null); } if (TranslatedObjects != null) { int i = 0; for (int num = TranslatedObjects.Length; i < num; i++) { if (TranslatedObjects[i] is T && value.EndsWith(TranslatedObjects[i].name, StringComparison.OrdinalIgnoreCase) && string.Compare(value, TranslatedObjects[i].name, StringComparison.OrdinalIgnoreCase) == 0) { return((T)TranslatedObjects[i]); } } } T val = LocalizationManager.FindAsset(value) as T; if ((bool)(UnityEngine.Object)val) { return(val); } return(ResourceManager.pInstance.GetAsset <T>(value)); }
public T FindTranslatedObject <T>(string value) where T : Object { if (string.IsNullOrEmpty(value)) { return(null); } if (mAssetDictionary == null || mAssetDictionary.Count != TranslatedObjects.Count) { UpdateAssetDictionary(); } foreach (var kvp in mAssetDictionary) { if (kvp.Value is T && value.EndsWith(kvp.Key, StringComparison.OrdinalIgnoreCase)) { // Check if the value is just the name or has a path if (string.Compare(value, kvp.Key, StringComparison.OrdinalIgnoreCase) == 0) { return((T)kvp.Value); } // Check if the path matches //Resources.get TranslatedObjects[i]. } } T obj = LocalizationManager.FindAsset(value) as T; if (obj) { return(obj); } obj = ResourceManager.pInstance.GetAsset <T>(value); return(obj); }