public void Setup() { if (!Hand) { Hand = GetComponent <HVRPosableHand>(); } if (OpenPose) { OpenPoseData = OpenPose.GetPose(Hand.IsLeft); } if (ClosedPose) { ClosedPoseData = ClosedPose.GetPose(Hand.IsLeft); } Validate(); SetupCollision(); }
public void PoseFingers(HVRHandPose pose) { PoseFingers(pose.GetPose(this.IsLeft)); }