private void RequestResetMap() { string resetResponse = GetValidResponse(Message.SetupPrompt, _acceptableResponses); if (resetResponse == "Y") { _map.Reset(); } else { _map = new Map(_isCheatMode); } }
private void RequestResetMap() { string resetResponse = GetValidResponse(Message.SetupPrompt, _acceptableResponses); if (resetResponse == "Y") { _map.Reset(); } else { _map = new Map(_isCheatMode); } }