//Update method clears the screen, and prints the map with player's location in square bracket. //It also prints player's previous location public static void Update() { Console.Clear(); Map.PrintCaverns(size); if (move != 0) { Console.WriteLine($"==========================\nYou were in cavern: {Map.PlayerPreviousLoc()}"); } Map.CheckCavern(size); Console.WriteLine($"You are in Cavern: {Map.PlayerCurrentLoc()}\n=========================="); //PlayerPreviousLocation = Map.PlayerCurrentLoc(); }