/// <summary> /// /// Dessine le tile et l'ajoute a la map /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void picMap_Click(object sender, System.EventArgs e) { var test = m_TileLibrary.ObjMonde.Where(c => c.Value.X_Image + c.Value.Y_Image * 32 == m_ActiveTileID); if (test.Count() == 0) { Console.WriteLine("non trouvé"); } else { m_Map.PlotTile(m_ActiveXIndex, m_ActiveYIndex, m_ActiveTileID); m_bRefresh = true; } }
/* -------------------------------------------------------------- *\ * picMap_Click() * * - Plots the ActiveTile from the tile library to the selected * tile location on the map. \* -------------------------------------------------------------- */ private void picMap_Click(object sender, System.EventArgs e) { m_Map.PlotTile(m_ActiveXIndex, m_ActiveYIndex, m_ActiveTileID); UpdateTile(tile, world.Id, m_ActiveXIndex, m_ActiveYIndex, m_ActiveTileID); txtAttkMax.Clear(); txtAttkMin.Clear(); txtLevel.Clear(); txtPv.Clear(); m_bRefresh = true; }
/* -------------------------------------------------------------- *\ * picMap_Click() * * - Plots the ActiveTile from the tile library to the selected * tile location on the map. \* -------------------------------------------------------------- */ private void picMap_Click(object sender, System.EventArgs e) { //hUGO : mODIFIER ICI POUR AVOIR le tile et le type modificationMap(m_ActiveXIndex, m_ActiveYIndex, m_ActiveTileID); m_Map.PlotTile(m_ActiveXIndex, m_ActiveYIndex, m_ActiveTileID); //m_Obj.x = m_ActiveTileXIndex; //m_Obj.y = m_ActiveTileYIndex; //m_Obj.TypeObjet = m_ActiveTileID; //m_Obj.Monde = m_CurrentWorld; //m_Obj.Description = m_TileLibrary.ObjMonde. //m_CurrentWorld.ObjetMondes.Add(m_Obj); m_bRefresh = true; }