////////////////////////////////////////////////////////////////////////////////////////////////
        /*--------------------------------------------------------------------------------------------*/
        public virtual void Awake()
        {
            vLeapProvider = GetComponent <LeapProvider>();

            vMenuL = new InputMenu(true, vSettings);
            vMenuR = new InputMenu(false, vSettings);
        }
		////////////////////////////////////////////////////////////////////////////////////////////////
		/*--------------------------------------------------------------------------------------------*/
		public virtual void Awake() {
			vLeapControl = new Controller();

			vSettings = new InputSettings();
			vSettings.PalmDirection = ActivePalmDirection;
			vSettings.DistanceFromPalm = DistanceFromPalm;
			vSettings.NavBackGrabThreshold = NavigationBackGrabThreshold;
			vSettings.NavBackUngrabThreshold = NavigationBackUngrabThreshold;

			vMenuL = new InputMenu(true, vSettings);
			vMenuR = new InputMenu(false, vSettings);
		}
示例#3
0
        ////////////////////////////////////////////////////////////////////////////////////////////////
        /*--------------------------------------------------------------------------------------------*/
        public virtual void Awake()
        {
            vLeapControl = new Controller();

            vSettings = new InputSettings();
            vSettings.PalmDirection          = ActivePalmDirection;
            vSettings.DistanceFromPalm       = DistanceFromPalm;
            vSettings.NavBackGrabThreshold   = NavigationBackGrabThreshold;
            vSettings.NavBackUngrabThreshold = NavigationBackUngrabThreshold;

            vMenuL = new InputMenu(true, vSettings);
            vMenuR = new InputMenu(false, vSettings);
        }