public override void Interacted(Pawn recruiter, Pawn guest, List <RulePackDef> extraSentencePacks) { if (recruiter == null || guest == null || guest.guest == null) { return; } GuestUtility.TryPleaseGuest(recruiter, guest, false, extraSentencePacks); }
public override void Interacted(Pawn recruiter, Pawn guest, List <RulePackDef> extraSentencePacks, out string letterText, out string letterLabel, out LetterDef letterDef) { letterDef = null; letterLabel = null; letterText = null; if (recruiter == null || guest == null || guest.guest == null) { return; } GuestUtility.TryPleaseGuest(recruiter, guest, false, extraSentencePacks); }