Esempio n. 1
0
        public override void Interacted(Pawn recruiter, Pawn guest, List <RulePackDef> extraSentencePacks)
        {
            if (recruiter == null || guest == null || guest.guest == null)
            {
                return;
            }

            GuestUtility.TryPleaseGuest(recruiter, guest, false, extraSentencePacks);
        }
Esempio n. 2
0
        public override void Interacted(Pawn recruiter, Pawn guest, List <RulePackDef> extraSentencePacks, out string letterText, out string letterLabel, out LetterDef letterDef)
        {
            letterDef   = null;
            letterLabel = null;
            letterText  = null;
            if (recruiter == null || guest == null || guest.guest == null)
            {
                return;
            }

            GuestUtility.TryPleaseGuest(recruiter, guest, false, extraSentencePacks);
        }