public static void LoadImages(ContentManager content) { rocketThruster = content.Load<Texture2D>("Images/Rocket/rocket_thruster"); topWall = content.Load<Texture2D>("Images/vessel_top"); ship = content.Load<Texture2D>("Images/Rocket/player"); gun = content.Load<Texture2D>("Images/Rocket/gun"); bullet = content.Load<Texture2D>("Images/bullet"); heart = content.Load<Texture2D>("Images/heart"); mouse = content.Load<Texture2D>("Images/cursor"); redBloodCell = content.Load<Texture2D>("Images/red_blood_cell"); pill = content.Load<Texture2D>("Images/pill"); bacon = content.Load<Texture2D>("Images/bacon"); cholesterol = content.Load<Texture2D>("Images/cholesterol"); background = content.Load<Texture2D>("Images/background_complete"); whiteBloodCell = content.Load<Texture2D>("Images/white_blood_cell"); checkMark = content.Load<Texture2D>("Images/check"); checkMarkBox = content.Load<Texture2D>("Images/check_box"); titleScreen = content.Load<Texture2D>("Images/title"); whiteBloodCell = content.Load<Texture2D>("Images/white_blood_cell"); pauseMenu = content.Load<Texture2D>("Images/pauseMenuBackground"); howToPlayMenu = content.Load<Texture2D>("Images/how_to_play"); heartMeter = content.Load<Texture2D>("Images/heart_monitor"); bomb = content.Load<Texture2D>("Images/bomb"); nuke = content.Load<Texture2D>("Images/nuke"); highScore = content.Load<Texture2D>("Images/high_scores"); splashScreen = content.Load<Texture2D>("Images/splashScreen"); splashStart = content.Load<Texture2D>("Images/splashStart"); SpeedUp = content.Load<Texture2D>("Images/pup_fast_gun"); SpeedDown = content.Load<Texture2D>("Images/pdown_slow_gun"); textButton = new ObjTexture(content.Load<Texture2D>("Images/ButtonOutline"), 32, 32); textCursor = new ObjTexture(content.Load<Texture2D>("Images/textCursor"), 8, 16); Explosion1 = content.Load<Texture2D>("Images/explosion_01"); Explosion2 = content.Load<Texture2D>("Images/explosion_02"); }
public Button(string str, Rectangle SizeandLocation, SpriteFont Font, Color Color, ObjTexture Image) { text = str; font = Font; detection = SizeandLocation; color = Color; image = Image; }
public Textbox(string str, Rectangle SizeandLocation, SpriteFont Font, Color Color, ObjTexture Image, int MaxLength) { text = str; font = Font; detection = SizeandLocation; color = Color; image = Image; maxLength = MaxLength; cursor.startAnimation(0, 20); }
public Animation(ObjTexture tex) { sourceTexture = tex; }