public static void LoadImages(ContentManager content)
        {
            rocketThruster = content.Load<Texture2D>("Images/Rocket/rocket_thruster");
            topWall = content.Load<Texture2D>("Images/vessel_top");
            ship = content.Load<Texture2D>("Images/Rocket/player");
            gun = content.Load<Texture2D>("Images/Rocket/gun");
            bullet = content.Load<Texture2D>("Images/bullet");
            heart = content.Load<Texture2D>("Images/heart");
            mouse = content.Load<Texture2D>("Images/cursor");
            redBloodCell = content.Load<Texture2D>("Images/red_blood_cell");
            pill = content.Load<Texture2D>("Images/pill");
            bacon = content.Load<Texture2D>("Images/bacon");
            cholesterol = content.Load<Texture2D>("Images/cholesterol");
            background = content.Load<Texture2D>("Images/background_complete");
            whiteBloodCell = content.Load<Texture2D>("Images/white_blood_cell");
            checkMark = content.Load<Texture2D>("Images/check");
            checkMarkBox = content.Load<Texture2D>("Images/check_box");
            titleScreen = content.Load<Texture2D>("Images/title");
            whiteBloodCell = content.Load<Texture2D>("Images/white_blood_cell");
            pauseMenu = content.Load<Texture2D>("Images/pauseMenuBackground");
            howToPlayMenu = content.Load<Texture2D>("Images/how_to_play");
            heartMeter = content.Load<Texture2D>("Images/heart_monitor");
            bomb = content.Load<Texture2D>("Images/bomb");
            nuke = content.Load<Texture2D>("Images/nuke");
            highScore = content.Load<Texture2D>("Images/high_scores");
            splashScreen = content.Load<Texture2D>("Images/splashScreen");
            splashStart = content.Load<Texture2D>("Images/splashStart");
            SpeedUp = content.Load<Texture2D>("Images/pup_fast_gun");
            SpeedDown = content.Load<Texture2D>("Images/pdown_slow_gun");

            textButton = new ObjTexture(content.Load<Texture2D>("Images/ButtonOutline"), 32, 32);
            textCursor = new ObjTexture(content.Load<Texture2D>("Images/textCursor"), 8, 16);
            Explosion1 = content.Load<Texture2D>("Images/explosion_01");
            Explosion2 = content.Load<Texture2D>("Images/explosion_02");
        }
 public Button(string str, Rectangle SizeandLocation, SpriteFont Font, Color Color, ObjTexture Image)
 {
     text = str;
     font = Font;
     detection = SizeandLocation;
     color = Color;
     image = Image;
 }
        public Textbox(string str, Rectangle SizeandLocation, SpriteFont Font, Color Color, ObjTexture Image, int MaxLength)
        {
            text = str;
            font = Font;
            detection = SizeandLocation;
            color = Color;
            image = Image;
            maxLength = MaxLength;

            cursor.startAnimation(0, 20);
        }
 public Animation(ObjTexture tex)
 {
     sourceTexture = tex;
 }