/// <summary> /// Initializes a new instance of the <see cref="AllowedPassthru"/> class. /// Copy Constructor /// </summary> /// <param name="initialValue"> /// The initial value. /// </param> public AllowedPassthru(AllowedPassthru initialValue) { this.AudioAllowAACPass = initialValue.AudioAllowAACPass; this.AudioAllowAC3Pass = initialValue.AudioAllowAC3Pass; this.AudioAllowDTSHDPass = initialValue.AudioAllowDTSHDPass; this.AudioAllowDTSPass = initialValue.AudioAllowDTSPass; this.AudioAllowMP3Pass = initialValue.AudioAllowMP3Pass; this.AudioEncoderFallback = initialValue.AudioEncoderFallback; }
/// <summary> /// Initializes a new instance of the <see cref="AllowedPassthru"/> class. /// Copy Constructor /// </summary> /// <param name="initialValue"> /// The initial value. /// </param> public AllowedPassthru(AllowedPassthru initialValue) { this.AudioAllowAACPass = initialValue.AudioAllowAACPass; this.AudioAllowAC3Pass = initialValue.AudioAllowAC3Pass; this.AudioAllowDTSHDPass = initialValue.AudioAllowDTSHDPass; this.AudioAllowDTSPass = initialValue.AudioAllowDTSPass; this.AudioAllowMP3Pass = initialValue.AudioAllowMP3Pass; this.AudioAllowEAC3Pass = initialValue.AudioAllowEAC3Pass; this.AudioAllowTrueHDPass = initialValue.AudioAllowTrueHDPass; this.AudioAllowFlacPass = initialValue.AudioAllowFlacPass; this.AudioEncoderFallback = initialValue.AudioEncoderFallback; }