private void selectBestTracking() { int trackingchoice = 0; int trackingstatus = 0; //which choice-card to draw? int choice = Discovery.Instance.getChoice(mainTurnSimulator.bestboard); if (choice >= 1) { trackingchoice = choice; //Helpfunctions.Instance.ErrorLog("discovering using user choice..." + trackingchoice); trackingstatus = 3; } if (trackingchoice == 0 && mainTurnSimulator.bestboard.selectedChoice >= 1) { trackingchoice = mainTurnSimulator.bestboard.selectedChoice; //Helpfunctions.Instance.ErrorLog("discovering using optimal choice..." + trackingchoice); trackingstatus = 0; } //TODO: select card based on mana + usefulness? if (trackingchoice == 0) { //search other non-optimal boards for a choice: for (int i = 0; i < 100; i++) { Playfield tc = mainTurnSimulator.getBoard(i); if (trackingchoice == 0 && tc.selectedChoice >= 1) { trackingchoice = tc.selectedChoice; } } if (trackingchoice >= 1) { trackingstatus = 1; //use tracking of other board } //if (trackingchoice >= 1) Helpfunctions.Instance.ErrorLog("discovering using suboptimal choice..." + trackingchoice); } if (trackingchoice == 0) { //random card Random randovar = new Random(); trackingchoice = randovar.Next(1, Handmanager.Instance.getNumberChoices() + 1); //if (trackingchoice >= 1) Helpfunctions.Instance.ErrorLog("discovering using random choice..." + trackingchoice); trackingstatus = 2;//use random card } this.bestTracking = trackingchoice; this.bestTrackingStatus = trackingstatus; }
public void selectBestTracking() { int trackingchoice = 0; int trackingstatus = 0; //which choice-card to draw? int choice = Discovery.Instance.getChoice(mainTurnSimulator.bestboard); if (choice >= 1) { trackingchoice = choice; //Helpfunctions.Instance.ErrorLog("discovering using user choice..." + trackingchoice); trackingstatus = 3; } if (trackingchoice == 0 && mainTurnSimulator.bestboard.selectedChoice >= 1) { trackingchoice = mainTurnSimulator.bestboard.selectedChoice; //Helpfunctions.Instance.ErrorLog("discovering using optimal choice..." + trackingchoice); trackingstatus = 0; } //TODO: select card based on mana + usefulness? if (trackingchoice == 0) { //search other non-optimal boards for a choice: for (int i = 0; i < 100; i++) { Playfield tc = mainTurnSimulator.getBoard(i); if (trackingchoice == 0 && tc.selectedChoice >= 1) { trackingchoice = tc.selectedChoice; } } if (trackingchoice >= 1) { trackingstatus = 1; //use tracking of other board } //if (trackingchoice >= 1) Helpfunctions.Instance.ErrorLog("discovering using suboptimal choice..." + trackingchoice); } if (trackingchoice == 0) { //random card Random randovar = new Random(); trackingchoice = randovar.Next(1, Handmanager.Instance.getNumberChoices() + 1); //if (trackingchoice >= 1) Helpfunctions.Instance.ErrorLog("discovering using random choice..." + trackingchoice); trackingstatus = 2;//use random card } ////adapt //CardDB.Card c = CardDB.Instance.getCardDataFromID(Hrtprozis.Instance.LastPlayedCard); //Helpfunctions.Instance.ErrorLog("c.name..." + c.name); //Helpfunctions.Instance.logg("c.name..." + c.name); //if (PenalityManager.Instance.AdaptDatabase.ContainsKey(c.name) || c.name == CardDB.cardName.viciousfledgling || Hrtprozis.Instance.LastPlayedCard == CardDB.cardIDEnum.UNG_075) //{ // trackingchoice = mainTurnSimulator.bestboard.selectedChoice; // trackingstatus = 4; // Helpfunctions.Instance.ErrorLog("trackingchoice..." + trackingchoice); // Helpfunctions.Instance.logg("trackingchoice..." + trackingchoice); //} this.bestTracking = trackingchoice; this.bestTrackingStatus = trackingstatus; }