public void FinishTournament(CalendarEventReader eventReader) { this.calendarState = CalendarState.SEASON; this.tournament.Finish(); if (currentMonth >= scheduledCalendar.Length) { calendarState = CalendarState.END_OF_SEASON; eventReader.OnCalendarStateChanged(CalendarState.END_OF_SEASON); } }
public void NextMonth(CalendarEventReader eventReader) { this.currentMonth++; if (currentMonth >= scheduledCalendar.Length) { calendarState = CalendarState.END_OF_SEASON; eventReader.OnCalendarStateChanged(CalendarState.END_OF_SEASON); } else { eventReader.OnCalendarDateChanged(this); if (scheduledCalendar[currentMonth] == CalendarEvent.TOURNAMENT) { isTournamentNow = true; } else { isTournamentNow = false; tournament = null; } } }
public void SetCalendarState(CalendarState calendarState, CalendarEventReader eventReader) { this.calendarState = calendarState; eventReader.OnCalendarStateChanged(calendarState); }