/// <summary> /// Initialized the game. /// </summary> public void InitializeGame() { #if DEB if (GUIReferences.InputListener == null) { DebugUtil.Error("INPUT LISTENER IS NULL. PLEASE BAKE THE GAME HOLDER!"); } if (GUIReferences.TerminalComponent == null) { DebugUtil.Error("TERMINAL COMPONENT IS NULL. PLEASE BAKE THE GAME HOLDER!"); } #endif Constants.Colors = Colors; DataHolder.DebugCondition = DebugCondition; DataHolder.GUIReferences = GUIReferences; DataHolder.DreamReferences = DreamReferences; DataHolder.GUIReferences.TerminalComponent.Initialize(); StoryUtil.Init(); LoopUtil.Init(); WindowUtil.Initialize(); DataUtil.LoadData(); ProgramUtil.SetupPrograms(); GUIUtil.SetCursorToDefault(); TerminalUtil.HideTerminal(); AnnouncementUtil.HideAnnouncement(); DreamUtil.ExecuteDreamOne(); }