示例#1
0
        public override void InitUi(Canvas canvas)
        {
            var window = new WindowControl(canvas, "Menu principal");
            window.DisableResizing();
            window.IsClosable = false;
            window.SetSize(200, 125);
            window.SetPosition(Game.GetWindowSize().X / 2 - window.Width / 2, Game.GetWindowSize().Y / 2 - window.Height / 2);

            var playButton = new Button(window);
            playButton.SetText("Jouer !");
            playButton.Clicked += (sender, arguments) => ShowSelectLevelUi(canvas);

            var settingsButton = new Button(window);
            settingsButton.SetText("Options");
            Align.PlaceDownLeft(settingsButton, playButton, 10);

            var exitButton = new Button(window);
            exitButton.SetText("Quitter");
            exitButton.Clicked += (sender, arguments) => { Game.Close(); };
            Align.PlaceDownLeft(exitButton, settingsButton, 10);

            Align.CenterHorizontally(playButton);
            Align.CenterHorizontally(settingsButton);
            Align.CenterHorizontally(exitButton);
        }
示例#2
0
        public ColorPickers(Base parent)
            : base(parent)
        {
            /* RGB Picker */
            {
                ColorPicker rgbPicker = new ColorPicker(this);
                rgbPicker.SetPosition(10, 10);
                rgbPicker.ColorChanged += ColorChanged;
            }

            /* HSVColorPicker */
            {
                HSVColorPicker hsvPicker = new HSVColorPicker(this);
                hsvPicker.SetPosition(300, 10);
                hsvPicker.ColorChanged += ColorChanged;
            }

            /* HSVColorPicker in Window */
            {
                Control.WindowControl Window = new WindowControl(this);
                Window.SetSize(300, 300);
                Window.Hide();

                HSVColorPicker hsvPicker = new HSVColorPicker(Window);
                hsvPicker.SetPosition(10, 10);
                hsvPicker.ColorChanged += ColorChanged;

                Control.Button OpenWindow = new Control.Button(this);
                OpenWindow.SetPosition(10, 200);
                OpenWindow.SetSize(200, 20);
                OpenWindow.Text = "Open Window";
                OpenWindow.Clicked += delegate(Base sender, ClickedEventArgs args) { Window.Show(); };
            }
        }
        private void CreateEscapeWindow()
        {
            EscapeWindow = new WindowControl(MainCanvas.GetCanvas());
            EscapeWindow.SetPosition(10, 10);
            EscapeWindow.SetSize(200, 200);

            Button Close = new Button(EscapeWindow);
            Close.SetPosition(10, 10);
            Close.SetText("Continue");
            Close.Clicked += delegate(Base sender, ClickedEventArgs args) {
                EscapeWindow.Hide();
                Game.LockMouse = true;
            };

            Button Quit = new Button(EscapeWindow);
            Quit.SetPosition(10, 40);
            Quit.SetText("Quit");
            Quit.Clicked += delegate(Base sender, ClickedEventArgs args) {
                MainCanvas.Dispose();
                Environment.Exit(0);
            };
        }
示例#4
0
        private void ShowSelectLevelUi(Canvas canvas)
        {
            var window = new WindowControl(canvas, "Choisir un niveau", true);
            window.DisableResizing();
            window.SetSize(300, 400);
            window.SetPosition(Game.GetWindowSize().X /2 - window.Width / 2, Game.GetWindowSize().Y / 2 - window.Height / 2);

            var listLevel = new ListBox(window);
            listLevel.SetSize(window.Width / 2, window.Height - 40);
            if (Directory.Exists(_levelsPath)) {
                foreach (var file in Directory.EnumerateFiles(_levelsPath)) {
                    var fileInfo = new FileInfo(file);
                    if (fileInfo.Extension.Equals(".mtrlvl")) {
                        listLevel.AddRow(fileInfo.Name.Remove(fileInfo.Name.LastIndexOf('.')), fileInfo.Name, file);
                    }
                }
            }

            var widthButton = window.Width - listLevel.Width - 30;

            var playButton = new Button(window);
            playButton.SetText("Jouer");
            playButton.SetPosition(listLevel.Width + 10, 0);
            playButton.SetSize(widthButton, playButton.Height);
            playButton.Clicked += (sender, arguments) => {
               LoadLevel(listLevel, canvas, false);
            };

            var deleteLevelButton = new Button(window);
            deleteLevelButton.SetText("Supprimer");
            deleteLevelButton.SetSize(widthButton, deleteLevelButton.Height);
            deleteLevelButton.Clicked += (sender, arguments) => {
                if (listLevel.SelectedRowIndex == -1)
                    new MessageBox(canvas, "Aucun niveau n'a été sélectionné !", "Erreur !").Show();
                else {
                    var path = listLevel.SelectedRow.UserData.ToString();
                    try {
                        File.Delete(path);
                        listLevel.RemoveRow(listLevel.SelectedRowIndex);
                        listLevel.SelectedRow = null;
                        Log.WriteInfo("Le niveau : " + path + " a été supprimé !");
                    }
                    catch (IOException e) {
                        new MessageBox(canvas, "Impossible de supprimer le niveau sélectionné ! Erreur : " + e.Message, "Erreur !").Show();
                    }
                }
            };
            Align.PlaceDownLeft(deleteLevelButton, playButton, 10);

            var editLevelButton = new Button(window);
            editLevelButton.SetText("Editer le niveau");
            editLevelButton.SetSize(widthButton, editLevelButton.Height);
            editLevelButton.Clicked += (sender, arguments) => {
                LoadLevel(listLevel, canvas, true);
            };
            Align.PlaceDownLeft(editLevelButton, deleteLevelButton, 10);

            var newLevelButton = new Button(window);
            newLevelButton.SetText("Nouveau niveau");
            newLevelButton.SetSize(widthButton, newLevelButton.Height);
            Align.PlaceDownLeft(newLevelButton, editLevelButton, 10);
        }
示例#5
0
		public static void Main(string[] args) {
			g_testEntries = AllTests.GetTests();
			testCount = g_testEntries.Count();

			testIndex = Math.Max(0, Math.Min(testIndex, testCount - 1));
			testSelection = testIndex;

			entry = g_testEntries[testIndex];
			test = entry.createFcn();

			GraphicsManager.SetWindowState(OpenTK.WindowState.Maximized);
			string title = String.Format("Box2D Version {0}.{1}.{2}", Settings._version.major, Settings._version.minor, Settings._version.revision);
			GraphicsManager.SetTitle(title);

			camera = new Camera2D();
			camera.OnRender += SimulationLoop;

			camera.SetZoom(12);
			camera.CenterOnTarget(true);
			camera.SetLocation(0, 0);

			GraphicsManager.Update += new GraphicsManager.Updater(GraphicsManager_Update);

			WindowControl glui = new WindowControl(MainCanvas.GetCanvas());
			glui.Dock = Gwen.Pos.Left;

			Label text = new Label(glui);
			text.Text = "Tests";
			text.SetPosition(10, 10);

			testList = new ListBox(glui);
			testList.RowSelected += delegate(Base sender, ItemSelectedEventArgs tlargs) {
				testSelection = testList.SelectedRowIndex;
			};
			foreach (TestEntry e in g_testEntries) {
				testList.AddRow(e.name, "", e);
			}
			testList.SelectedRowIndex = testSelection;
			testList.SetPosition(10, 30);
			testList.SetSize(170, 180);

			//glui.add_separator();
			Base SettingsBox = new Base(glui);
			SettingsBox.SetSize(200, 185);
			SettingsBox.SetPosition(0, 250);
			{
				NumericUpDown spinner = new NumericUpDown(SettingsBox);
				spinner.Text = "Vel Iters";
				spinner.Min = 1;
				spinner.Max = 500;
				spinner.ValueChanged += delegate(Base sender, EventArgs vcargs) {
					settings.velocityIterations = (int)spinner.Value;
				};
				spinner.Value = settings.velocityIterations;
				spinner.SetPosition(10, 10);

				NumericUpDown posSpinner = new NumericUpDown(SettingsBox);
				posSpinner.Min = 0;
				posSpinner.Max = 100;
				posSpinner.Text = "Pos Iters";
				posSpinner.ValueChanged += delegate(Base sender, EventArgs psargs) {
					settings.positionIterations = (int)posSpinner.Value;
				};
				posSpinner.Value = settings.positionIterations;
				posSpinner.SetPosition(10, 35);

				NumericUpDown hertzSpinner = new NumericUpDown(SettingsBox);
				hertzSpinner.Text = "Hertz";
				hertzSpinner.Min = 5;
				hertzSpinner.Max = 200;
				hertzSpinner.ValueChanged += delegate(Base sender, EventArgs hargs) {
					settingsHz = hertzSpinner.Value;
				};
				hertzSpinner.Value = settingsHz;
				hertzSpinner.SetPosition(10, 60);

				LabeledCheckBox scb = new LabeledCheckBox(SettingsBox);
				scb.Text = "Sleep";
				scb.CheckChanged += delegate(Base sender, EventArgs argsscb) {
					settings.enableSleep = scb.IsChecked;
				};
				scb.IsChecked = settings.enableSleep;
				scb.SetPosition(10, 85);

				LabeledCheckBox wsu = new LabeledCheckBox(SettingsBox);
				wsu.Text = "Warm Starting";
				wsu.CheckChanged += delegate(Base sender, EventArgs argsscb) {
					settings.enableWarmStarting = wsu.IsChecked;
				};
				wsu.IsChecked = settings.enableWarmStarting;
				wsu.SetPosition(10, 110);

				LabeledCheckBox toi = new LabeledCheckBox(SettingsBox);
				toi.Text = "Time of Impact";
				toi.CheckChanged += delegate(Base sender, EventArgs argsscb) {
					settings.enableContinuous = toi.IsChecked;
				};
				toi.IsChecked = settings.enableContinuous;
				toi.SetPosition(10, 135);

				LabeledCheckBox ssb = new LabeledCheckBox(SettingsBox);
				ssb.Text = "Sub-Stepping";
				ssb.CheckChanged += delegate(Base sender, EventArgs argsscb) {
					settings.enableSubStepping = ssb.IsChecked;
				};
				ssb.IsChecked = settings.enableSubStepping;
				ssb.SetPosition(10, 160);
			}

			Base drawPanel = new Base(glui);
			drawPanel.Dock = Gwen.Pos.Bottom;
			drawPanel.SetSize(200, 225);
			{
				LabeledCheckBox cbShapes = new LabeledCheckBox(drawPanel);
				cbShapes.Text = "Shapes";
				cbShapes.IsChecked = settings.drawShapes;
				cbShapes.CheckChanged += delegate(Base cbshapes, EventArgs eacbshapes) {
					settings.drawShapes = cbShapes.IsChecked;
				};
				cbShapes.SetPosition(10, 10);



				//glui.add_checkbox_to_panel(drawPanel, "Joints", &settings.drawJoints);
				LabeledCheckBox cbJoints = new LabeledCheckBox(drawPanel);
				cbJoints.Text = "Joints";
				cbJoints.IsChecked = settings.drawJoints;
				cbJoints.CheckChanged += delegate(Base cbshapes, EventArgs eacbshapes) {
					settings.drawJoints = cbJoints.IsChecked;
				};
				cbJoints.SetPosition(10, 30);



				//glui.add_checkbox_to_panel(drawPanel, "AABBs", &settings.drawAABBs);
				LabeledCheckBox cbAABBs = new LabeledCheckBox(drawPanel);
				cbAABBs.Text = "AABBs";
				cbAABBs.IsChecked = settings.drawAABBs;
				cbAABBs.CheckChanged += delegate(Base cbshapes, EventArgs eacbshapes) {
					settings.drawAABBs = cbAABBs.IsChecked;
				};
				cbAABBs.SetPosition(10, 50);



				//glui.add_checkbox_to_panel(drawPanel, "Contact Points", &settings.drawContactPoints);
				LabeledCheckBox cbPoints = new LabeledCheckBox(drawPanel);
				cbPoints.Text = "Contact Points";
				cbPoints.IsChecked = settings.drawContactPoints;
				cbPoints.CheckChanged += delegate(Base cbshapes, EventArgs eacbshapes) {
					settings.drawContactPoints = cbPoints.IsChecked;
				};
				cbPoints.SetPosition(10, 70);



				//glui.add_checkbox_to_panel(drawPanel, "Contact Normals", &settings.drawContactNormals);
				LabeledCheckBox cbNormals = new LabeledCheckBox(drawPanel);
				cbNormals.Text = "Contact Normals";
				cbNormals.IsChecked = settings.drawContactNormals;
				cbNormals.CheckChanged += delegate(Base cbshapes, EventArgs eacbshapes) {
					settings.drawContactNormals = cbNormals.IsChecked;
				};
				cbNormals.SetPosition(10, 90);



				//glui.add_checkbox_to_panel(drawPanel, "Contact Impulses", &settings.drawContactImpulse);
				LabeledCheckBox cbImpulses = new LabeledCheckBox(drawPanel);
				cbImpulses.Text = "Contact Impulses";
				cbImpulses.IsChecked = settings.drawContactImpulse;
				cbImpulses.CheckChanged += delegate(Base cbshapes, EventArgs eacbshapes) {
					settings.drawContactImpulse = cbImpulses.IsChecked;
				};
				cbImpulses.SetPosition(10, 110);



				//glui.add_checkbox_to_panel(drawPanel, "Friction Impulses", &settings.drawFrictionImpulse);
				LabeledCheckBox cbFriction = new LabeledCheckBox(drawPanel);
				cbFriction.Text = "Friction Impulses";
				cbFriction.IsChecked = settings.drawFrictionImpulse;
				cbFriction.CheckChanged += delegate(Base cbshapes, EventArgs eacbshapes) {
					settings.drawFrictionImpulse = cbFriction.IsChecked;
				};
				cbFriction.SetPosition(10, 130);



				//glui.add_checkbox_to_panel(drawPanel, "Center of Masses", &settings.drawCOMs);
				LabeledCheckBox cbMasses = new LabeledCheckBox(drawPanel);
				cbMasses.Text = "Center of Masses";
				cbMasses.IsChecked = settings.drawCOMs;
				cbMasses.CheckChanged += delegate(Base cbshapes, EventArgs eacbshapes) {
					settings.drawCOMs = cbMasses.IsChecked;
				};
				cbMasses.SetPosition(10, 150);



				//glui.add_checkbox_to_panel(drawPanel, "Statistics", &settings.drawStats);
				LabeledCheckBox cbStatistics = new LabeledCheckBox(drawPanel);
				cbStatistics.Text = "Statistics";
				cbStatistics.IsChecked = settings.drawStats;
				cbStatistics.CheckChanged += delegate(Base cbshapes, EventArgs eacbshapes) {
					settings.drawStats = cbStatistics.IsChecked;
				};
				cbStatistics.SetPosition(10, 170);



				//glui.add_checkbox_to_panel(drawPanel, "Profile", &settings.drawProfile);
				LabeledCheckBox cbProfile = new LabeledCheckBox(drawPanel);
				cbProfile.Text = "Profile";
				cbProfile.IsChecked = settings.drawProfile;
				cbProfile.CheckChanged += delegate(Base cbshapes, EventArgs eacbshapes) {
					settings.drawProfile = cbProfile.IsChecked;
				};
				cbProfile.SetPosition(10, 190);
			}


			Base Buttons = new Base(glui);
			Buttons.Dock = Gwen.Pos.Bottom;
			Buttons.Height = 100;
			{
				Button btnPause = new Button(Buttons);
				btnPause.Text = "Pause";
				btnPause.IsToggle = true;
				btnPause.SetPosition(10, 10);
				btnPause.ToggleState = settings.pause;
				btnPause.Clicked += delegate(Base sender, ClickedEventArgs evargs) {
					settings.pause = btnPause.ToggleState;
				};

				Button btnSS = new Button(Buttons);
				btnSS.Text = "Single Step";
				btnSS.SetPosition(10, 40);
				btnSS.Clicked += delegate(Base sender, ClickedEventArgs evargs) {
					SingleStep();
				};

				Button btnRestart = new Button(Buttons);
				btnRestart.Text = "Restart";
				btnRestart.SetPosition(10, 70);
				btnRestart.Clicked += delegate(Base sender, ClickedEventArgs evargs) {
					Restart();
				};
			}

			glui.SetSize(200, 300);			
			GraphicsManager.Start();
		}
示例#6
0
        public void Init(Base parent, Inventory inventory)
        {
            this.inventory = inventory;

            Item_Text = new Gwen.ControlInternal.Text (parent);
            Item_Text.Font = new Gwen.Font (application.RendererContext.GwenRenderer);
            Item_Text.Y = 5;
            Item_Text.Font.Size = 15;

            spaces = new InventorySpace[inventory.Size.X, inventory.Size.Y];
            barItems = new List<InventoryBarButton>();

            canvasFrame = new InventoryBackground(parent, inventory, this);
            canvasFrame.Width = parent.Width;
            canvasFrame.Height = parent.Height;

            window = new WindowControl (canvasFrame, Localizer.Instance.GetValueForName("inventory"));
            window.DisableResizing ();
            window.IsMoveable = false;
            window.OnClose += (sender, arguments) => application.Window.CaptureMouse ();

            itemGridFrame = new Base (window);
            itemGridFrame.SetSize ((BoxSize + 1) * inventory.Size.X, (BoxSize + 1) * inventory.Size.Y);


            bla_unfug_crosshair = new ImagePanel (canvasFrame);
            bla_unfug_crosshair.SetSize (16, 16);
            bla_unfug_crosshair.ImageName = "Content/crosshair.png";
            bla_unfug_crosshair.SetPosition ((canvasFrame.Width / 2.0f) - (bla_unfug_crosshair.Width / 2.0f), 
                (canvasFrame.Height / 2.0f) - (bla_unfug_crosshair.Width / 2.0f));
            bla_unfug_crosshair.BringToFront ();

            itemInfoFrame = new Base (window);
            itemInfoFrame.SetSize (infoFrameSize, itemGridFrame.Height);
            itemGridFrame.X += itemInfoFrame.Width + 4;

            toolbarFrame = new Base(window);
            toolbarFrame.Width = itemGridFrame.Width + itemInfoFrame.Width;
            toolbarFrame.Height = toolbarFrameSize;
            toolbarFrame.Y = itemGridFrame.Height - 4;

            dropBtn = new Button(toolbarFrame);
            dropBtn.AutoSizeToContents = true;
            dropBtn.Padding = btnPadding;
            dropBtn.Text = Localizer.Instance.GetValueForName("drop");
            dropBtn.X = toolbarFrame.Width - dropBtn.Width;
            dropBtn.Y = (toolbarFrameSize - dropBtn.Height) / 2;
            dropBtn.IsDisabled = true;
            dropBtn.Clicked += (sender, arguments) => {
                if (dropBtn.IsDisabled)
                    return;

                if (toggledBtn != null)
                {
                    dropItem(toggledBtn, toggledBtn.Item, inventory);
                }
            };

            useBtn = new Button(toolbarFrame);
            useBtn.AutoSizeToContents = true;
            useBtn.Padding = btnPadding;
            useBtn.Text = Localizer.Instance.GetValueForName("use");
            useBtn.X = dropBtn.X - useBtn.Width - 8;
            useBtn.Y = (toolbarFrameSize - useBtn.Height) / 2;
            useBtn.IsDisabled = true;
            useBtn.Clicked += (sender, arguments) => {
                if (useBtn.IsDisabled)
                    return;

                if (toggledBtn != null)
                {
                    if (MessageCreated != null)
                        MessageCreated(new ItemUseMessage(player, GameState.Scene, toggledBtn.Item, ItemUsage.Eatable));
                }
            };

            rotateBtn = new Button(toolbarFrame);
            rotateBtn.AutoSizeToContents = true;
            rotateBtn.Padding = btnPadding;
            rotateBtn.Text = Localizer.Instance.GetValueForName("rotate");
            rotateBtn.X = useBtn.X - rotateBtn.Width - 8;
            rotateBtn.Y = (toolbarFrameSize - rotateBtn.Height) / 2;
            rotateBtn.IsDisabled = true;

            rotateBtn.Clicked += (sender, argument) => {
                if (rotateBtn.IsDisabled)
                    return;

                var pos = inventory.GetPositionOfItem(toggledBtn.Item);
                var item = inventory.TakeOut(pos);
                var prev_orientation = item.Orientation;
                item.Orientation =
                    item.Orientation == Orientation.Horizontal ? Orientation.Vertical : Orientation.Horizontal;
                if (!inventory.Insert(item, pos))
                {
                    item.Orientation = prev_orientation;
                    if (!inventory.Insert(item, pos))
                    {
                        Logger.Log.AddLogEntry(LogLevel.Error, "InventoryGUI",
                            "Lost an inventory item while rotating!");
                        toggledBtn.DelayedDelete();
                        toggledBtn = null;
                        return;
                    }
                }
                toggledBtn.UpdateSize();
            };

            inventoryBar = new TextBox(canvasFrame);
            inventoryBar.Disable();
            inventoryBar.KeyboardInputEnabled = false;
            inventoryBar.Height = barBoxSize + 2;
            inventoryBar.Width = barBoxSize * inventory.InventoryBar.Length + 1;
            inventoryBar.Y = canvasFrame.Height - inventoryBar.Height;
            inventoryBar.X = (canvasFrame.Width - inventoryBar.Width) / 2;
            barSpaces = new InventoryBarSpace[inventory.InventoryBar.Length];
            for (int i = 0; i < inventory.InventoryBar.Length; i++)
            {
                barSpaces[i] = new InventoryBarSpace(inventoryBar, MessageProvider, inventory, this, barItems, barBoxSize);
                barSpaces[i].X = i * barBoxSize;
                barSpaces[i].Y = 1;
                barSpaces[i].Width = barBoxSize + 1;
                barSpaces[i].Height = barBoxSize + 1;
                barSpaces[i].DrawDebugOutlines = false;

                if (i == inventory.ActiveBarPosition)
                {
                    barSpaces[i].DrawDebugOutlines = true;
                    barSpaces[i].Children.ForEach(c => c.DrawDebugOutlines = false);
                }
            }

            window.SetSize (itemGridFrame.Width + itemInfoFrame.Width + 16,
                itemGridFrame.Height + toolbarFrameSize + 28);
            window.SetPosition ((canvasFrame.Width - window.Width) / 2,
                (canvasFrame.Height - window.Height - inventoryBar.Height) / 2);
            window.Hide();

            int w = 0, h = 0;

            for (int y = 0; y < inventory.Size.Y; y++)
            {
                for (int x = 0; x < inventory.Size.X; x++)
                {
                    spaces [x, y] = new InventorySpace (itemGridFrame, BoxSize, inventory);
                    spaces [x, y].X = w;
                    spaces [x, y].Y = h;
                    spaces [x, y].Width = BoxSize + 1;
                    spaces [x, y].Height = BoxSize + 1;

                    w += BoxSize;
                }
                h += BoxSize;
                w = 0;
            }

            imagePanel = new ImagePanel(itemInfoFrame);
            imagePanel.Width = infoFrameSize;
            imagePanelHeight = itemGridFrame.Height / 3;
            imagePanel.Hide();

            items = new List<InventoryButton>();
            inventory.Items.ForEach((item, position) => {
                AddItem(item, position);
            });
        }
示例#7
0
        public override void InitUi(Canvas canvas) {
            _canvas = canvas;
            Game.BackgroundColor = Color.Black;

            var windowAction = new WindowControl(canvas, "Options", false);
            windowAction.DisableResizing();
            windowAction.IsClosable = false;
            windowAction.SetSize(200, 150);
            windowAction.SetPosition(0, 0);

            var addScriptButton = new Button(windowAction);
            addScriptButton.SetText("Ajouter un script");
            addScriptButton.Clicked += (sender, arguments) => ShowAddScriptWindow(canvas);
            Align.CenterHorizontally(addScriptButton);


            // Fenêtre sur les informations du script sélectionné 
            _windowInfoScript = new WindowControl(canvas, "Paramètres du script");
            _windowInfoScript.DisableResizing();
            _windowInfoScript.IsClosable = false;
            _windowInfoScript.SetSize(200, 300);
            _windowInfoScript.SetPosition(Game.GetWindowSize().X - _windowInfoScript.Width, 0);

            var labelX = new Label(_windowInfoScript);
            labelX.SetPosition(0, 10);
            labelX.SetText("X :");

            _uiInfoTextBoxPosX = new TextBoxNumeric(_windowInfoScript);
            _uiInfoTextBoxPosX.SetSize(100, _uiInfoTextBoxPosX.Height);
            _uiInfoTextBoxPosX.TextChanged += (sender, arguments) => {
                if (_selectScript != null) {
                    _selectScript.RectShape.Position = new Vector2f((int) _uiInfoTextBoxPosX.Value,
                        _selectScript.RectShape.Position.Y);
                }
            };
            Align.PlaceRightBottom(_uiInfoTextBoxPosX, labelX, 10);

            var labelY = new Label(_windowInfoScript);
            labelY.SetText("Y :");
            Align.PlaceDownLeft(labelY, labelX, 10);

            _uiInfoTextBoxPosY = new TextBoxNumeric(_windowInfoScript);
            _uiInfoTextBoxPosY.SetSize(100, _uiInfoTextBoxPosY.Height);
            _uiInfoTextBoxPosY.TextChanged += (sender, arguments) => {
                if (_selectScript != null) {
                    _selectScript.RectShape.Position = new Vector2f(_selectScript.RectShape.Position.X,
                        (int) _uiInfoTextBoxPosY.Value);
                }
            };
            Align.PlaceRightBottom(_uiInfoTextBoxPosY, labelY, 10);

            var labelSizeX = new Label(_windowInfoScript);
            labelSizeX.SetText("Largeur :");
            Align.PlaceDownLeft(labelSizeX, labelY, 10);

            _uiInfoTextBoxSizeX = new TextBoxNumeric(_windowInfoScript);
            _uiInfoTextBoxSizeX.SetSize(100, _uiInfoTextBoxPosY.Height);
            _uiInfoTextBoxSizeX.TextChanged += (sender, arguments) => {
                if (_selectScript != null) {
                    _selectScript.RectShape.Size = new Vector2f((int)_uiInfoTextBoxSizeX.Value,
                        _selectScript.RectShape.Size.Y);
                    _selectScript.RectShape.Origin = new Vector2f(_selectScript.RectShape.Size.X / 2, _selectScript.RectShape.Size.Y / 2);
                }
            };
            Align.PlaceRightBottom(_uiInfoTextBoxSizeX, labelSizeX, 10);

            var labelSizeY = new Label(_windowInfoScript);
            labelSizeY.SetText("Hauteur :");
            Align.PlaceDownLeft(labelSizeY, labelSizeX, 10);

            _uiInfoTextBoxSizeY = new TextBoxNumeric(_windowInfoScript);
            _uiInfoTextBoxSizeY.SetSize(100, _uiInfoTextBoxSizeY.Height);
            _uiInfoTextBoxSizeY.TextChanged += (sender, arguments) => {
                if (_selectScript != null) {
                    _selectScript.RectShape.Size = new Vector2f(_selectScript.RectShape.Size.X,
                        (int)_uiInfoTextBoxSizeY.Value);
                    _selectScript.RectShape.Origin = new Vector2f(_selectScript.RectShape.Size.X / 2, _selectScript.RectShape.Size.Y / 2);
                }
            };
            Align.PlaceRightBottom(_uiInfoTextBoxSizeY, labelSizeY, 10);

            _uiInfoScriptImage = new ImagePanel(_windowInfoScript);
            _uiInfoScriptImage.SetSize(75, 75);
            _uiInfoScriptImage.Hide();

            Align.PlaceDownLeft(_uiInfoScriptImage, _uiInfoTextBoxSizeY, 10);
            Align.CenterHorizontally(_uiInfoScriptImage);

            UnSelect_SelectScript();
        }
示例#8
0
 private void ShowAddScriptWindow(Canvas canvas) {
     var windowAddScript = new WindowControl(canvas, "Ajouter un script", true);
     
     windowAddScript.DisableResizing();
     windowAddScript.SetSize(200, 300);
     windowAddScript.SetPosition(Game.GetWindowSize().X / 2 - windowAddScript.Width / 2, Game.GetWindowSize().Y / 2 - windowAddScript.Height / 2);
 }