public ZombieMaster() { Name = "Zombie Master"; Team = new SoloTeam(); ActionText = "Bite"; Description = "You are immmune to the zombie infection and have dubbed yourself the " + Name.b() + ". Each night you may bite someone, there is a " + ChanceToTurn + "% chance they will turn into a zombie the next night, and a " + ChanceToTurn + "% chance they will bite someone else."; Instructions = "At night, send a message with \"" + ActionText.b() + " name".i() + "\" where " + "name".i() + " is the player you want to " + ActionText.b() + ". There is a " + ChanceToTurn + "% chance they will turn into a zombie at the beginning of the next night."; NightActionPriority = 3; MaxPercentage = 20; Prevalence = 10; IsAttacker = true; IsInfectionImmune = true; }
public Wannabe() { Name = "Wannabe"; Team = new SoloTeam(); ActionText = Name; Description = "The Illuminati said you could be one of them if you got the rest of the town to vote to cast you out. If that happens, you win."; Instructions = "At night, send a message with " + Name.b() + " as the body. Nothing will happen, but this is to ensure everyone has a night action."; NightActionPriority = 4; MaxPercentage = 20; Prevalence = 10; IsAttacker = false; IsInfectionImmune = false; Assignable = true; }