private KeyDownKeyUpUI CreateGui() { KeyDownKeyUpUI newGui = new KeyDownKeyUpUI(); newGui.Loaded += (o, e) => { TypedGUI.Settings = _settings; }; return(newGui); }
private KeyDownKeyUpUI CreateGui() { KeyDownKeyUpUI newGui = new KeyDownKeyUpUI(); newGui.Loaded += (o, e) => { TypedGUI.Settings = _settings; }; return newGui; }