private KeyDownKeyUpUI CreateGui()
        {
            KeyDownKeyUpUI newGui = new KeyDownKeyUpUI();

            newGui.Loaded += (o, e) =>
            {
                TypedGUI.Settings = _settings;
            };

            return(newGui);
        }
        private KeyDownKeyUpUI CreateGui()
        {
            KeyDownKeyUpUI newGui = new KeyDownKeyUpUI();

            newGui.Loaded += (o, e) =>
            {
                TypedGUI.Settings = _settings;
            };

            return newGui;
        }