示例#1
0
 public virtual void Start()
 {
     anim         = GetComponent <Animator>();
     rb           = GetComponent <Rigidbody>();
     stateMachine = new GenericStateMachine();
     defaultState = new DefaultState(this, stateMachine);
     stateMachine.InitState(defaultState);
 }
示例#2
0
 protected GenericState(BaseCharacter _c, GenericStateMachine _s)
 {
     _character    = _c;
     _stateMachine = _s;
 }