public static Prop CreateInstance(string field) { Prop prop = new Prop(); prop.ParseField(field); return(prop); }
static int ParseField(IntPtr L) { LuaScriptMgr.CheckArgsCount(L, 2); Games.Module.Props.Prop obj = (Games.Module.Props.Prop)LuaScriptMgr.GetNetObjectSelf(L, 1, "Games.Module.Props.Prop"); string arg0 = LuaScriptMgr.GetLuaString(L, 2); obj.ParseField(arg0); return(0); }