public void Restart(GameObject instigator = null)
 {
     m_TTL = Hours * 3600 + Minutes * 60 + Seconds + Milliseconds * 0.001f;
     Callable.Call(OnTimerStart, instigator);
 }
示例#2
0
 public void SaveSystemSave()
 {
     SaveFile(systemSaveName, systemSaveEntries);
     Callable.Call(OnSave);
 }
示例#3
0
 public void LoadUserSave(byte index)
 {
     currentUserIndex = index;
     Callable.Call(OnLoad);
     currentUserSaveEntries = LoadFile(string.Format(userSaveName, index));
 }
示例#4
0
 public void LoadSystemSave()
 {
     systemSaveEntries = LoadFile(systemSaveName);
     Callable.Call(OnLoad);
 }