public void Restart(GameObject instigator = null)
 {
     m_TTL = Hours * 3600 + Minutes * 60 + Seconds + Milliseconds * 0.001f;
     Callable.Call(OnTimerStart, instigator);
 }
Beispiel #2
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 public void SaveSystemSave()
 {
     SaveFile(systemSaveName, systemSaveEntries);
     Callable.Call(OnSave);
 }
Beispiel #3
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 public void LoadUserSave(byte index)
 {
     currentUserIndex = index;
     Callable.Call(OnLoad);
     currentUserSaveEntries = LoadFile(string.Format(userSaveName, index));
 }
Beispiel #4
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 public void LoadSystemSave()
 {
     systemSaveEntries = LoadFile(systemSaveName);
     Callable.Call(OnLoad);
 }