示例#1
0
        protected override void OnHidePage()
        {
            LocalPlayer lp = GameFacade.Instance.GetLocalPlayer();

            lp.operation_state = EOperationState.Default;
        }
示例#2
0
        protected override void OnShowPage()
        {
            LocalPlayer lp = GameFacade.Instance.GetLocalPlayer();

            lp.operation_state = EOperationState.Managing_Inventory;
        }
示例#3
0
文件: HUD.cs 项目: Hengle/GameUtil
 void OnEnable()
 {
     player = GameFacade.Instance.GetLocalPlayer();
     InitSwiftInventroy();
 }
示例#4
0
 public override void OnInteracted(LocalPlayer toucher)
 {
 }
示例#5
0
 public bool OnTakeOut(UGUIInventoryItemConfig item_config, LocalPlayer local_player)
 {
     return(false);
 }
示例#6
0
 abstract public void OnInteracted(LocalPlayer toucher);