Beispiel #1
0
        protected override void OnHidePage()
        {
            LocalPlayer lp = GameFacade.Instance.GetLocalPlayer();

            lp.operation_state = EOperationState.Default;
        }
Beispiel #2
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        protected override void OnShowPage()
        {
            LocalPlayer lp = GameFacade.Instance.GetLocalPlayer();

            lp.operation_state = EOperationState.Managing_Inventory;
        }
Beispiel #3
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 void OnEnable()
 {
     player = GameFacade.Instance.GetLocalPlayer();
     InitSwiftInventroy();
 }
Beispiel #4
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 public override void OnInteracted(LocalPlayer toucher)
 {
 }
Beispiel #5
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 public bool OnTakeOut(UGUIInventoryItemConfig item_config, LocalPlayer local_player)
 {
     return(false);
 }
Beispiel #6
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 abstract public void OnInteracted(LocalPlayer toucher);