示例#1
0
 public QueueService()
 {
     _context = new ModelDataContext(System.Configuration.ConfigurationManager.ConnectionStrings["ConnectionString"].ConnectionString);
 }
示例#2
0
 public ServersController()
 {
     _context = new ModelDataContext(System.Configuration.ConfigurationManager.ConnectionStrings["ConnectionString"].ConnectionString);
     _queueService = new QueueServiceClient();
 }
示例#3
0
 public GameServerManager()
 {
     _proccesses = new Dictionary<int, Process>();
     _context = new ModelDataContext(System.Configuration.ConfigurationManager.ConnectionStrings["ConnectionString"].ConnectionString);
 }