public QueueService() { _context = new ModelDataContext(System.Configuration.ConfigurationManager.ConnectionStrings["ConnectionString"].ConnectionString); }
public ServersController() { _context = new ModelDataContext(System.Configuration.ConfigurationManager.ConnectionStrings["ConnectionString"].ConnectionString); _queueService = new QueueServiceClient(); }
public GameServerManager() { _proccesses = new Dictionary<int, Process>(); _context = new ModelDataContext(System.Configuration.ConfigurationManager.ConnectionStrings["ConnectionString"].ConnectionString); }