public override void OnSocketSubPrivateRoomInfo(CMD_GF_Private_Room_Info pNetInfo)
 {
     Loom.QueueOnMainThread((() =>
     {
         hnManager.SetRoomInfo(ref pNetInfo);
     }));
     setPlayCount(pNetInfo.dwPlayCout);
 }
示例#2
0
        public HNPrivateScenceBase(HNGameManager ma)
        {
            m_iJoinCout         = (0);
            m_eLinkAction       = (Type_LinkAction.Type_Link_NULL);
            m_kCreatePrivateNet = new CMD_GR_Create_Private();
            m_kPrivateInfo      = new CMD_GR_Private_Info();
            m_kPrivateRoomInfo  = new CMD_GF_Private_Room_Info();

            CServerItem.get().SetServerPrivateSink(this);
            hnManager = ma;
        }
示例#3
0
 public virtual void OnSocketSubPrivateRoomInfo(CMD_GF_Private_Room_Info pNetInfo)
 {
     m_kPrivateRoomInfo = pNetInfo;
     Debug.Log("Room Id: " + m_kPrivateRoomInfo.dwRoomNum);
 }
示例#4
0
        //私人房

        public virtual void OnSocketSubPrivateRoomInfo(CMD_GF_Private_Room_Info pNetInfo)
        {
        }