private void AddSlimePiece() { Rectangle pieceRec = new Rectangle((int)Position.X, (int)Position.Y, (int)m_Texture.Width / 2, (int)m_Texture.Width / 2); SlimeTrailPiece piece = new SlimeTrailPiece(pieceRec, 100, m_SlimeTrailTex, RotationAngle); m_SlimeTrail.AddPiece(piece); }
public void AddPiece(SlimeTrailPiece piece) { m_SlimePieces.Add(piece); }