public BVHFile(KinectSkeleton structuredSkeleton, string filePath = STRING_DEFAULTPATH) { _structuredSkeleton = structuredSkeleton; FilePath = filePath; _bvhSkeletonBuffer = new StringBuilder(); _bvhMotionFrameBuffer = new StringBuilder(); }
public MainWindow() { InitializeComponent(); _kinectSkeleton = new KinectSkeleton(); bvhWriter = new BVHFile(_kinectSkeleton); }