示例#1
0
 public BVHFile(KinectSkeleton structuredSkeleton, string filePath = STRING_DEFAULTPATH)
 {
     _structuredSkeleton = structuredSkeleton;
     FilePath = filePath;
     _bvhSkeletonBuffer = new StringBuilder();
     _bvhMotionFrameBuffer = new StringBuilder();
 }
示例#2
0
 public BVHFile(KinectSkeleton structuredSkeleton, string filePath = STRING_DEFAULTPATH)
 {
     _structuredSkeleton   = structuredSkeleton;
     FilePath              = filePath;
     _bvhSkeletonBuffer    = new StringBuilder();
     _bvhMotionFrameBuffer = new StringBuilder();
 }
 public MainWindow()
 {
     InitializeComponent();
     _kinectSkeleton = new KinectSkeleton();
     bvhWriter = new BVHFile(_kinectSkeleton);
 }
 public MainWindow()
 {
     InitializeComponent();
     _kinectSkeleton = new KinectSkeleton();
     bvhWriter       = new BVHFile(_kinectSkeleton);
 }