示例#1
0
 public GameScene(Game game, SceneHandler handler, int difficulty)
     : base(game, handler)
 {
     _currentDifficulty = difficulty;
     SetFromDifficulty(difficulty);
     _score      = new Score(game, _building);
     _clouds     = new List <Cloud>();
     _delayTimer = TimeSpan.Zero;
 }
示例#2
0
 public TitleScene(Game game, SceneHandler handler)
     : base(game, handler)
 {
 }
示例#3
0
 public GameOverScene(Game game, SceneHandler handler)
     : base(game, handler)
 {
 }
示例#4
0
文件: Scene.cs 项目: snuttjulle/LD25
 public Scene(Game game, SceneHandler handler)
 {
     Game    = game;
     Handler = handler;
 }
示例#5
0
 public InstructionScene(Game game, SceneHandler handler)
     : base(game, handler)
 {
 }
示例#6
0
 public ResultScene(Game game, SceneHandler handler)
     : base(game, handler)
 {
 }