Esempio n. 1
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 public GameScene(Game game, SceneHandler handler, int difficulty)
     : base(game, handler)
 {
     _currentDifficulty = difficulty;
     SetFromDifficulty(difficulty);
     _score      = new Score(game, _building);
     _clouds     = new List <Cloud>();
     _delayTimer = TimeSpan.Zero;
 }
Esempio n. 2
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 public TitleScene(Game game, SceneHandler handler)
     : base(game, handler)
 {
 }
Esempio n. 3
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 public GameOverScene(Game game, SceneHandler handler)
     : base(game, handler)
 {
 }
Esempio n. 4
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 public Scene(Game game, SceneHandler handler)
 {
     Game    = game;
     Handler = handler;
 }
Esempio n. 5
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 public InstructionScene(Game game, SceneHandler handler)
     : base(game, handler)
 {
 }
Esempio n. 6
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 public ResultScene(Game game, SceneHandler handler)
     : base(game, handler)
 {
 }