Inheritance: global::ProtoBuf.IExtensible
示例#1
0
 static public int get_m_MaxQueueingCount(IntPtr l)
 {
     try {
         GameFrameworkMessage.Msg_CL_GmUpdateMaxUserCount self = (GameFrameworkMessage.Msg_CL_GmUpdateMaxUserCount)checkSelf(l);
         pushValue(l, true);
         pushValue(l, self.m_MaxQueueingCount);
         return(2);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
示例#2
0
 static public int constructor(IntPtr l)
 {
     try {
         GameFrameworkMessage.Msg_CL_GmUpdateMaxUserCount o;
         o = new GameFrameworkMessage.Msg_CL_GmUpdateMaxUserCount();
         pushValue(l, true);
         pushValue(l, o);
         return(2);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
示例#3
0
 static public int set_m_MaxUserCount(IntPtr l)
 {
     try {
         GameFrameworkMessage.Msg_CL_GmUpdateMaxUserCount self = (GameFrameworkMessage.Msg_CL_GmUpdateMaxUserCount)checkSelf(l);
         int v;
         checkType(l, 2, out v);
         self.m_MaxUserCount = v;
         pushValue(l, true);
         return(1);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }