static public int get_m_MaxQueueingCount(IntPtr l) { try { GameFrameworkMessage.Msg_CL_GmUpdateMaxUserCount self = (GameFrameworkMessage.Msg_CL_GmUpdateMaxUserCount)checkSelf(l); pushValue(l, true); pushValue(l, self.m_MaxQueueingCount); return(2); } catch (Exception e) { return(error(l, e)); } }
static public int constructor(IntPtr l) { try { GameFrameworkMessage.Msg_CL_GmUpdateMaxUserCount o; o = new GameFrameworkMessage.Msg_CL_GmUpdateMaxUserCount(); pushValue(l, true); pushValue(l, o); return(2); } catch (Exception e) { return(error(l, e)); } }
static public int set_m_MaxUserCount(IntPtr l) { try { GameFrameworkMessage.Msg_CL_GmUpdateMaxUserCount self = (GameFrameworkMessage.Msg_CL_GmUpdateMaxUserCount)checkSelf(l); int v; checkType(l, 2, out v); self.m_MaxUserCount = v; pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }